Literaturnachweis - Detailanzeige
Autor/inn/en | Walker, Zachary; McMahon, Don D.; Rosenblatt, Kara; Arner, Tracy |
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Titel | Beyond Pokémon: Augmented Reality Is a Universal Design for Learning Tool |
Quelle | In: SAGE Open, 7 (2017) 4, (8 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 2158-2440 |
DOI | 10.1177/2158244017737815 |
Schlagwörter | Physical Environment; Simulated Environment; Computer Simulation; Learner Engagement; Access to Education; Special Education; Special Education Teachers; Educational Technology; Technology Uses in Education; Computer Games; Educational Games; Handheld Devices; Computer Oriented Programs; Teaching Methods; Disabilities Natürliche Umwelt; Künstliche Umwelt; Computergrafik; Computersimulation; Education; Access; Bildung; Zugang; Bildungszugang; Special needs education; Sonderpädagogik; Sonderschulwesen; Special education; Teacher; Teachers; Sonderpädagoge; Lehrer; Lehrerin; Lehrende; Unterrichtsmedien; Technology enhanced learning; Technology aided learning; Technologieunterstütztes Lernen; Computer game; Computerspiel; Computerspiele; Educational game; Lernspiel; Computerprogramm; Teaching method; Lehrmethode; Unterrichtsmethode; Handicap; Behinderung |
Abstract | The success of Pokémon Go is demonstrating that augmented reality (AR) is reaching the masses quickly and can be a robust tool to enhance student engagement and learning. Leveraging AR for instructional purposes has the potential to become a powerful medium for Universal Design for Learning (UDL) by providing new tools for multiple means of representation, action and expression, and engagement. One of the advantages of using AR applications and AR platforms is the ability to display context relevant digital information to support students' needs in real time and in specific contexts. Although many educational AR applications are in their developmental stages, the rapid growth of AR is likely to continue. The examples presented in this article focus on how educators can use mobile devices and AR to apply the principles of UDL. Combining AR with the principles of UDL can help educators create lessons that are accessible, engaging, and powerful for a diverse range of learners. (As Provided). |
Anmerkungen | SAGE Publications. 2455 Teller Road, Thousand Oaks, CA 91320. Tel: 800-818-7243; Tel: 805-499-9774; Fax: 800-583-2665; e-mail: journals@sagepub.com; Web site: http://sagepub.com |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2020/1/01 |